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Build 8428 for WoT 1.0.2.0
[ Download (7.18 Mb) · Download () ] | 2018-06-13, 3:28 PM |
XVM-7.3.2:
[KNOWN ISSUES] * Microsoft Windows XP: crash to desktop on battle loading if graphics mode is standard. XVM-7.3.2:
[KNOWN ISSUES] * Microsoft Windows XP: crash to desktop on battle loading if graphics mode is standard. XVM-7.3.2:
[KNOWN ISSUES] * Microsoft Windows XP: crash to desktop on battle loading if graphics mode is standard. XVM-7.3.2:
[KNOWN ISSUES] * Microsoft Windows XP: crash to desktop on battle loading if graphics mode is standard. XVM-7.5.0:
[GENERAL] * World of Tanks 1.0 [SOUNDS] * new options "sounds"/"xvm_gunReloaded" - the sound of the end of recharging the gun. [HANGAR] * removed option "hangar/hangarType" and section "hangar/camera" [PYTHON MACROS] * damageLog: added macro {{hitTime}} XVM-7.5.0:
[GENERAL] * World of Tanks 1.0 [SOUNDS] * new options "sounds"/"xvm_gunReloaded" - the sound of the end of recharging the gun. [HANGAR] * removed option "hangar/hangarType" and section "hangar/camera" [PYTHON MACROS] * damageLog: added macro {{hitTime}} XVM-7.5.0:
[GENERAL] * World of Tanks 1.0 [SOUNDS] * new options "sounds"/"xvm_gunReloaded" - the sound of the end of recharging the gun. [HANGAR] * removed option "hangar/hangarType" and section "hangar/camera" [PYTHON MACROS] * damageLog: added macro {{hitTime}} XVM-7.5.0:
[GENERAL] * World of Tanks 1.0 [SOUNDS] * new options "sounds"/"xvm_gunReloaded" - the sound of the end of recharging the gun. [HANGAR] * removed option "hangar/hangarType" and section "hangar/camera" [PYTHON MACROS] * damageLog: added macro {{hitTime}} XVM-7.5.0:
[GENERAL] * World of Tanks 1.0 [SOUNDS] * new options "sounds"/"xvm_gunReloaded" - the sound of the end of recharging the gun. [HANGAR] * removed option "hangar/hangarType" and section "hangar/camera" [PYTHON MACROS] * damageLog: added macro {{hitTime}}
XVM-6.4.2.1:
* fix Alt mode in the standard markers XVM-6.4.2: * added options in the "playersPanel" modes sections: "fragsShadowLeft", "fragsShadowRight" - shadow for frags field "nickShadowLeft", "nickShadowRight" - shadow for player name field "vehicleShadowLeft", "vehicleShadowRight" - shadow for vehicle name field "fixedPosition" - true - don't change players positions on dead (default false) * added options in the "playersPanel"/"none" mode: "inviteIndicatorAlpha" - opacity of dynamic squad invite indicator "inviteIndicatorX" - X position offset of dynamic squad invite indicator "inviteIndicatorY" - Y position offset of dynamic squad invite indicator * ping: fixed a memory leak on old Windows versions if ping in hangar was enabled * ping: no longer requires additional configuration to work under Wine * battleLoading: extraFields added * battleLabels: added events: ON_DAMAGE_CAUSED_ALLY - damage to ally ON_TARGET_IN - aim at the vehicle ON_TARGET_OUT - aim not at the vehicle ON_PANEL_MODE_CHANGED ON_EVERY_FRAME * can reduce performance ON_EVERY_SECOND * can reduce performance * added global macros: {{pp.mode}} - current players panel mode (0-none, 1-small, 2-medium, 3-medium2, 4-large) {{pp.widthLeft}} - current left players panel width {{pp.widthRight}} - current right players panel width XVM-6.4.2.1:
* fix Alt mode in the standard markers XVM-6.4.2: * added options in the "playersPanel" modes sections: "fragsShadowLeft", "fragsShadowRight" - shadow for frags field "nickShadowLeft", "nickShadowRight" - shadow for player name field "vehicleShadowLeft", "vehicleShadowRight" - shadow for vehicle name field "fixedPosition" - true - don't change players positions on dead (default false) * added options in the "playersPanel"/"none" mode: "inviteIndicatorAlpha" - opacity of dynamic squad invite indicator "inviteIndicatorX" - X position offset of dynamic squad invite indicator "inviteIndicatorY" - Y position offset of dynamic squad invite indicator * ping: fixed a memory leak on old Windows versions if ping in hangar was enabled * ping: no longer requires additional configuration to work under Wine * battleLoading: extraFields added * battleLabels: added events: ON_DAMAGE_CAUSED_ALLY - damage to ally ON_TARGET_IN - aim at the vehicle ON_TARGET_OUT - aim not at the vehicle ON_PANEL_MODE_CHANGED ON_EVERY_FRAME * can reduce performance ON_EVERY_SECOND * can reduce performance * added global macros: {{pp.mode}} - current players panel mode (0-none, 1-small, 2-medium, 3-medium2, 4-large) {{pp.widthLeft}} - current left players panel width {{pp.widthRight}} - current right players panel width XVM-6.4.1.1:
* fix minimap XVM-6.4.1: * adaptation to WoT 0.9.15.1.1 * some bugs fixed * statisticForm: extraFields added * carousel: restored multi rows * carousel: added sorting on markOfMastery, xtdb, xte, damageRating and marksOnGun * added option in "battleLoading" and "statisticForm" sections: "vehicleIconAlpha" - opacity percentage of vehicle icon * added macros: {{allyStrengthStatic}} - ally team strength (static) {{enemyStrengthStatic}} - enemy team strength (static) {{allyStrengthLive}} - ally team strength (live) {{enemyStrengthLive}} - enemy team strength (live) XVM-6.4.1.1:
* fix minimap XVM-6.4.1: * adaptation to WoT 0.9.15.1.1 * some bugs fixed * statisticForm: extraFields added * carousel: restored multi rows * carousel: added sorting on markOfMastery, xtdb, xte, damageRating and marksOnGun * added option in "battleLoading" and "statisticForm" sections: "vehicleIconAlpha" - opacity percentage of vehicle icon * added macros: {{allyStrengthStatic}} - ally team strength (static) {{enemyStrengthStatic}} - enemy team strength (static) {{allyStrengthLive}} - ally team strength (live) {{enemyStrengthLive}} - enemy team strength (live) XVM-6.4.1.1:
* fix minimap XVM-6.4.1: * adaptation to WoT 0.9.15.1.1 * some bugs fixed * statisticForm: extraFields added * carousel: restored multi rows * carousel: added sorting on markOfMastery, xtdb, xte, damageRating and marksOnGun * added option in "battleLoading" and "statisticForm" sections: "vehicleIconAlpha" - opacity percentage of vehicle icon * added macros: {{allyStrengthStatic}} - ally team strength (static) {{enemyStrengthStatic}} - enemy team strength (static) {{allyStrengthLive}} - ally team strength (live) {{enemyStrengthLive}} - enemy team strength (live) XVM-6.4.2.1:
* fix Alt mode in the standard markers XVM-6.4.2: * added options in the "playersPanel" modes sections: "fragsShadowLeft", "fragsShadowRight" - shadow for frags field "nickShadowLeft", "nickShadowRight" - shadow for player name field "vehicleShadowLeft", "vehicleShadowRight" - shadow for vehicle name field "fixedPosition" - true - don't change players positions on dead (default false) * added options in the "playersPanel"/"none" mode: "inviteIndicatorAlpha" - opacity of dynamic squad invite indicator "inviteIndicatorX" - X position offset of dynamic squad invite indicator "inviteIndicatorY" - Y position offset of dynamic squad invite indicator * ping: fixed a memory leak on old Windows versions if ping in hangar was enabled * ping: no longer requires additional configuration to work under Wine * battleLoading: extraFields added * battleLabels: added events: ON_DAMAGE_CAUSED_ALLY - damage to ally ON_TARGET_IN - aim at the vehicle ON_TARGET_OUT - aim not at the vehicle ON_PANEL_MODE_CHANGED ON_EVERY_FRAME * can reduce performance ON_EVERY_SECOND * can reduce performance * added global macros: {{pp.mode}} - current players panel mode (0-none, 1-small, 2-medium, 3-medium2, 4-large) {{pp.widthLeft}} - current left players panel width {{pp.widthRight}} - current right players panel width | |
Kategoria: XVM konfiguracji | Dodał: Predator_44_
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